ARCADION - My First Mobile Game
- mrraphael2117
- Sep 9, 2022
- 1 min read
I've been wanting to make a mobile game for quite some time, now I finally have the time to do it. This game/App will have other games built into it, sort of like an arcade -- hence the name "Arcadion". I've always been fascinated with apps that include other games within them. I think this concept is cool because it gives the users multiple things to do. This results in users being more immersed and not getting bored quickly because if they get bored of one game they can just load up another one.
GAME DESIGN DOCUMENT
The first thing I created for this porject was a brief Design Document. In the earliest stages of development, a design document is always crucial. As a developer, it is important to outline the scope of your game. Document the mechanics, systems, and designs that you plan to implement.
Because I am the only developer working on this "small" project, the design document isn't extremely detailed or robust. And it doesn't have to be because I know where I want to go with it.
In a team environment, the design document needs to be fleshed out, very detailed, and robust. This ensures that everyone on the team has the same understanding of what is expected and what needs to be done. Never leaves things to interpretation, as can result in conflicting work and hindrance of the development process
Link to Design Document: https://docs.google.com/document/d/19KDIN89aRTu8Fo8N7RjhWA1qk6SoMZt7CpwD8CFqGwg/edit?usp=sharing
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